Where is azuras shrine in oblivion




















Mephala is a devious sort and relishes in strife of any kind. Her shrine can be found northeast of the Imperial City , southwest of the a in the word "Heartlands" on the map screen.

Players must provide an offering of nightshade , which can be found along the bay on the southwest side of the map , and be level A Daedra that offers a break from something evil, Meridia despises undead of any kind and like Azura is not considered to be too evil.

Her shrine is west of Skingrad, between both that city and Kvatch. Meridia must be offered something associated with the undead which is either bonemeal, ectoplasm, or mort flesh. Players must also be level 10 to be able to start the quest. His shrine is located west of the Imperial city and Northwest of Clavicus Vile's shrine.

The player must offer the shrine a lion pelt which is looted from lions in the game's wilds and must be at least level Namira pretty much expects her followers to wallow in their own self misery and darkness. Her shrine with her miserable followers can be found southeast of Bruma , directly left of the B in "County Bruma" on the map. Players only have to be level 5 to start Namira's quest. Unlike other shrines which have you offer an item, players must have a personality skill level of 20 or lower to be able to start the quest.

This can be done by drinking enough alcohol until you are at the required skill level. The good thing is you don't have to stay at this personality level once the quest is started so don't worry about having to maintain a low personality level.

Nocturnal is basically the patron God of thieves and is a name most often associated with them. Her shrine is north of Leyawiin and west of the words "County Leyawiin" on the map. The good thing about Nocturnal is that she does not require an offering to be made to her. You do have to be level 10 to initiate her quest though.

A Daedra that happens to be a dragon associated with spreading plagues, this guy's shrine is located west of Lake Canulus on the south side of the Silverfish River where it starts flowing into the Niben Bay. Just like with Nocturnal, no offering is required and the level requirement is 10 as well. The Daedric prince of debauchery, Sanguine and his followers enjoy a near-constant bliss from excessive partying.

Each is a tough fight, so play to your character's strengths. We found it possible to sneak up many of them and hit them with sneak attacks. After taking out the first three, you'll need to locate a pull rope towards the back. This will open a secret passage to the other two. These vampires can be a tough battle.

We actually had to lure them outside where we had more room to maneuver and our agility really could play to our advantage. When they're dead, grab everything you can carry and scramble back to Azura's Shrine to complete this quest. Last Edited: 9 Apr pm.

Was this guide helpful? There's a tripwire just inside the door, show off those acrobatic skills and jump over it. You'll run into two of the afflicted brethren in the first room. A detect life spell could come in handy here as one or more of them may cast invisibility.

Green map markers will show you the location of each of the brethren. They're all nicely spread out so you wont face more than two at a time. Fight your way through and your journal should update after you kill the last one.



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